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Welcome to The Shiny Wave. I am David Cook and I will be blogging about the latest topics related to Wave. Subscribe via RSS Feed to receive the latest Wave info. Please leave a comment on any post you find interesting. We love comments! Also, feel free to contact me about anything particular you would like to discuss.

July 27 th

0

Google Wave meet AR Wave

by David

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I came across this very interesting presentation by Tish Shute titled “AR Wave: A Proof of Concept”. AR, incidentally, stands for Augmented Reality. I then found this video that shows AR Wave in action, check it out:

Trish adds the following in her presentation:

The main advantages of using a OT system like Wave for games is twofold;

1. For making simple games it takes far less investment as all that is required is basic bot-coding. You dont even have to run your own server if you dont want, provided theres a Bot-supporting server or something like Google App Engine you can use for your game code.

Wave takes care of accounts, transfer of information and the propagation of changes over the rest of the infrastructure.

2. If you want to make a more advanced game (something like WoW or Secondlife), theres still some big advantages to using Wave. You can build your own custom-server to handle complex game events and actions, but by conforming to the WFP standard for serverserver interaction, you allow anyone to both view or join your game with little to no effort required. When users can just view or try your game with a single click, you stand a lot more chance of getting them hooked on it. Having to signup, login, and potentially download a client is often far too much effort for people that just want to try something quickly.

With OT you can even create multiple servers worldwide with a persistent and constantly synching world between them…all with no extra effort on your part. This means a faster experience for the end user, while still having a consistent game world for the user. (No need for separate worlds for the user to login too due to server load restrictions) You could even make your game support user generated content, or overlap with other game worlds…if you wish.

This is just a handful of advantages really (more that Markus suggested)

OT is what makes multiuser (or multiplayer) interaction possible. In Networked games you have a scene graph that is kept in sync between the clients by sending changes of its nodes states between the clients (or between the clients a a centralized server).

In Wave OT does this for the nodes of an XML document (aka a wave). The catch is that requirements for document editing and requirements for game scene graphs are somewhat different. For example regarding real time requirements vs. correctness. e.g, the way Googles OT implementation works, a client cannot send out a new change before the last change has been acknowledged. This is because OT has to guarantee consistency which isnt that important in a gaming scenario.

Also of course the scene graph example is rather simplified. Modern network games are a lot more sophisticated than that :) But the scope of Wave is much broader that game design, so a specialized AR Game Engine will most likely be able to offer more in terms of performance and possible gaming scenarios.

You can visit the ARWave.org site to find out more or to contact Trish with any questions you may have.

As always, please leave your comments and thoughts regarding the efforts of ARWave below. We love to hear what you think.





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July 22 nd

0

Google Wave I/O 10 Videos

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Something I have been meaning to do for a while is post all the videos on Google Wave from I/O 10. So, here they are, enjoy: Google Wave API design principles: Anatomy of a great extension

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July 16 th

9

Google Wave – How Things Went Wrong!

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I have been fairly silent on this site for quite a while, every since I came back from Google I/O 10 actually. To say I was disappointed with the announcements surrounding Google Wave at the I/O would be a profound understatement. I didn’t want to come back right away and start hammering on Google for [...]

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June 21 st

0

Hostel With Me for Google Wave

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Web Reservations International has launched the first collaborative travel booking on Google Wave. Hostel WithMe’ application launched on Google Wave. World’s first real-time collaborative accommodation booking tool. Detailed information, photos as well as live availability of 24,000 hostels and other budget accommodation from Hostelworld.com Discuss and vote on each hostel with everyone who’s going. Columbus [...]

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May 19 th

2

Win a Free iPad

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A blog site that I read all the time called Where Does All My Money Go.com is giving away a free iPad. Here is his rules for entry into the contest: I’m going to be giving away an iPad to a lucky reader. Specifically, a 16GB WiFi iPad. The good news is that you can [...]

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May 4 th

1

Developer Spotlight: Wave-vs.net

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A while back in January I wrote a post titled Top 10 Uses for Wave…Right Now! In that post my number one use was for coding, here was what I wrote back then: Coding. This is my number one use case for Google Wave right now. You have got to try it. You do not [...]

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April 19 th

1

WOW! Free Preview Evaluation of Itensil

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The other day my friends over at Itensil contacted me and said they were interested in recruiting folks that would be interested in previewing an evaluation of their collaborative workflow product. I mentioned that my readers are the exact audience they are trying to reach with this product and I would be happy to post [...]

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April 13 th

1

Google Docs gets a little Google Wave!

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So, a funny thing happened on the way to Google I/O, Google Docs started to look like Google Wave. See the video below to get an idea of what I mean: So, it seems that Google is moving forward in getting Google Docs and Google Wave merged together! I assume this was released in Google [...]

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April 8 th

5

The Wave HelpDesk

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Ever wish there was a helpdesk that you could use to get feedback on the problems you are having with Google Wave. Well, there is. Fernando Fonseca started one and it works pretty slick. You go to the HelpDesk Wave, post your problem or concern and the folks there get back to you. Here is [...]

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April 6 th

3

Developer Spotlight: Wave.TO

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For long time readers you may think by reading the title that I a doing a “best of” edition already in the short life of this blog. But, you would be wrong. Yes, the  very first Developer Spotlight that we did back in September 09 highlighted the folks at Wave.TO. The fact is, they have [...]

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March 23 rd

4

New Google Wave Gadgets Getting Much Better

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Lately the gadgets that have been released for Google Wave have been increasing in quality. If you recall, not very long ago the folks over at Mastering Wave wrote a post titled “Google Wave Gadgets Lack Quality“, which questioned the quality of many of the extensions being made. At the time, he was right. There [...]

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